3/4/08

Starship Troopers

Starship TroopersEach level becomes an exercise in simply marching your squad around the map and watching your troops gun down any bugs that get in your way.The game consists of a linear, 20-mission single-player campaign. You're given an initial allotment of about 40 soldiers. Though you'll occasionally rescue some new recruits in a mission, this pool of soldiers must see you through the entire campaign. Troopers killed in action are gone for good. Before each level, you must create and outfit a strike team of between 12 and 21 troopers to take into battle. At the mission's end, each surviving soldier is awarded experience points that eventually cause him to be promoted. The higher a trooper's rank, the better his overall performance. New equipment, such as better weapons and armor, becomes available at predetermined times within the campaign.Each of the 20 missions has a series of goals that must be met. These goals are usually presented to you using voice-overs and cutscenes during various points in each mission. Generally, this forces you to react to the moment rather than plan and enact some master strategy. The goals unfold sequentially, and you complete them one at a time. Though you can break your units into squads, move them into formations, and control each one separately, there's very little reason to do any of this. Your troopers have a much greater chance of surviving if you keep them in a tight knot and move them around as a single group. Each level becomes an exercise in simply marching your squad around the map and watching your troops gun down any bugs that get in your way.The levels generally take 20 to 40 minutes to complete. There is no in-mission save feature; you can only save your progress between levels. Depending on your tolerance for frustration, this may create tension but will more likely make Starship Troopers a tedious chore to play. For instance, one level concludes with a sequence in which you must defend a military outpost from an onslaught of bugs. It's a difficult task, but it's exciting. Unfortunately, it takes place after more than ten minutes of relatively uneventful marching around. The defense portion itself is one of the few times the game really requires some tactical thought, and there are several different ways to approach it. But the amount of time required to get to this point makes redoing the level more annoying than fun and acts as a real disincentive to play it again just to test out some different strategies. What's even more frustrating is that there's no way to skip the cutscenes during a mission, which makes replaying any of the levels even more of a trial.
Download:
http://rapidshare.com/files/8181852/Starship...Demonxx...Troopers.part01.rar
http://rapidshare.com/files/8182121/Starship...Demonxx...Troopers.part02.rar
http://rapidshare.com/files/8182356/Starship...Demonxx...Troopers.part03.rar
http://rapidshare.com/files/8182631/Starship...Demonxx...Troopers.part04.rar
http://rapidshare.com/files/8182880/Starship...Demonxx...Troopers.part05.rar
http://rapidshare.com/files/8183094/Starship...Demonxx...Troopers.part06.rar
http://rapidshare.com/files/8183354/Starship...Demonxx...Troopers.part07.rar
http://rapidshare.com/files/8183668/Starship...Demonxx...Troopers.part08.rar
http://rapidshare.com/files/8183938/Starship...Demonxx...Troopers.part09.rar

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